Vases
Double Channel Lattice Vase
A grid of interlocking grooves catches the light differently from every angle. Precise, restless, impossible to ignore.
Geometric and abstract decorative vases designed in Blender using procedural wave, lobe, and channel techniques. Each piece is a hollow shell — print-ready for FDM without external supports. Works in PLA, Silk PLA, or PETG at 0.2mm layer height. Sizes range from 90mm to 195mm tall.
Vases
A grid of interlocking grooves catches the light differently from every angle. Precise, restless, impossible to ignore.
Vases
Deep grooves wind slowly up a tall, swelling body. Minimal from a distance, rich and tactile up close.
Vases
A surface that ripples and peaks like disturbed water, frozen mid-motion. No two angles look the same.
Vases
Four rounded forms stacked into a single vessel. Sculptural and bold — reads as architecture from across the room.
Vases
Three ridges climb the body in a slow, quiet spiral. Understated from afar — intricate up close.
Vases
Four faces bloom from a circular base and twist 45° to the top. The form says nothing — light does all the work.
Vases
Two invisible wave modes ripple through the surface, adding and cancelling in patterns that shift at every height.
Vases
Three lobes swell across a generous belly with a 30° drift that keeps them from feeling fixed. Botanical and quiet.
Vases
Three spiral systems — 2-lobe, 5-lobe, 9-lobe — each turning at a different rate. No two heights look the same.
Vases
Six wave crests wrap the body in two full spirals, their edges sharpened by the mathematics of real ocean waves.
Vases
A tall tsubo silhouette with 11 barely-there surface facets. Smooth from across the room — reveals itself up close.